Beyond Indie - multiplayer for html5 game developers.

A workshop focused on starting multiplayer game development with html5/js. It will explain issues as:
- real-time in the past
- event-based realt-time multiplayer games
- physics synchronization
- game loop vs sync loop
- dealing with high-latency networks

The workshop will focus on technologies such as:
- socket.io/nuggeta server
- box2d/p2js
- pixiJS

Lecture language: English

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